Android Application Development & Programming Training

Course 2771

  • Duration: 4 days
  • Labs: Yes
  • Language: English
  • Level: Intermediate

Expand your mobile app reach through this Android application development and programming training. Android's open-source platform offers compatibility with a wide range of devices, which provides global access to the mobile market. Revolutionise your organisation by delivering robust business applications for Android phones and tablets and integrating them with enterprise systems.

In the 4-day instructor-led Android programming training course, you learn to create intuitive, reliable software using activities, services, and intents; design user interfaces that work seamlessly with a range of phones and tablets; and manage data with content providers and the SQLite database.

Android Application Development & Programming Training Delivery Methods

  • In-Person

  • Online

Android Application Development & Programming Training Course Information

In this mobile software training, you will:

  • Deliver robust mobile business applications and integrate them with enterprise systems.
  • Create intuitive, reliable software using activities, services, and intents.
  • Design UIs that work seamlessly with a range of phones and tablets.
  • Integrate applications with enterprise web and location-based services.

Prerequisites

We recommend one year of practical, hands-on experience with Java at the level of Introduction to Java Programming Training is recommended. Additionally, attendees should have extensive experience with C# is acceptable in the absence of Java.

Android Application Course Outline

  • Establishing the development environment
  • Analysing components of the architecture

Building mobile applications

  • Creating activities to process user input
  • Implementing views to build the User Interface (UI)
  • Packaging applications for deployment
  • Developing unit tests

Supporting asynchronous behavior

  • Performing background tasks with services
  • Communicating with intents

Selecting visual components

  • Building the layout
  • Connecting a view to an activity
  • Positioning form elements

Working with resource declarations

  • Declaring component definitions and layouts
  • Handling multiple screen resolutions
  • Localising applications

Communicating with the user

  • Creating and displaying Toast
  • Generating status bar notifications
  • Logging key application events

Interacting with the UI

  • Responding to user input events
  • Launching activities with intents
  • Writing Java event handlers
  • Generating context and option menus

Managing the activity life cycle

  • Integrating with the Android system
  • Persisting data in response to notifications

Selecting storage options

  • Contrasting internal and external storage locations
  • Saving application configuration with SharedPreferences

Manipulating the SQLite database

  • Executing queries to locate information
  • Specifying column selections with projections

Consuming and creating content providers

  • Accessing shared data resources
  • Addressing content providers with URIs

Avoiding Application Not Responding (ANR) errors

  • Unloading the UI thread
  • Designing for asynchronous execution

Building background services

  • Launching IntentServices
  • Declaring services in the manifest

Interacting with server-side applications

  • Synchronising Android devices with servers
  • Communicating via HTTP clients

Developing clients for web services

  • Connecting to RESTful services
  • Creating and parsing JSON

Incorporating the Action Bar

  • Manipulating objects with drag and drop
  • Supporting orientation and multiple screen resolutions with resources
  • Combining fragments into a multi-pane UI

Leveraging geolocation and mapping capabilities

  • Plotting positions on Google Maps
  • Establishing location through GPS, Cell-ID and WiFi

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Course FAQs

One year of practical, hands-on experience with Java at the level of Introduction to Java Programming Training is recommended. Extensive experience with C# is acceptable in the absence of Java.

This course runs on Windows systems using the Android Emulator. The exercises run under Android 8.0 (Oreo), but the majority of the material in the course is appropriate to building applications on earlier Android versions, including 4.0 (Ice Cream Sandwich). It features coverage of how to create applications which exploit the latest operating system features while still working on an older release.

The training is a 4-day instructor-led course that includes an end-of-course exam and one-on-one after-course instructor coaching. Additionally, an after-course computing sandbox is provided for further practice.

Yes, the training can be brought to your organisation in a team setting. We also offer full-scale programme development, with options for blended learning models and tailored content. Expert team coaching is also available.

We recommend one year of practical, hands-on experience with Java at the level of Introduction to Java Programming Training. Alternatively, extensive experience with C# is acceptable in the absence of Java.

In this mobile software training, you will learn how to deliver robust mobile business applications and integrate them with enterprise systems, create intuitive and reliable software using activities, services, and intents, design UIs that work seamlessly with a range of phones and tablets, and integrate applications with enterprise web and location-based services.

The course covers topics such as: establishing the development environment, building mobile applications, creating user interfaces, processing user input, persisting application data, maintaining system responsiveness, exchanging data over the internet, and enhancing the user experience.